#include <iostream>

using namespace std;
char k[55][55];
int r, s, a0, a1, a2, a3, a4;
int main(void) {
    cin >> r >> s;
    for(int i=0; i<r; i++) {
            for(int j=0; j<s; j++) {
                    cin >> k[j][i];
                }
        }
    for(int i=0; i<r; i++) {
            for(int j=0; j<s; j++) {
                    if(k[i][j]=='.' && k[i+1][j]=='.' && k[i+1][j+1]=='.' && k[i][j+1]=='.') a0++;
                    if(k[i][j]=='X' && k[i+1][j]=='.' && k[i+1][j+1]=='.' && k[i][j+1]=='.') a1++;
                    if(k[i][j]=='X' && k[i+1][j]=='X' && k[i+1][j+1]=='.' && k[i][j+1]=='.') a2++;
                    if(k[i][j]=='X' && k[i+1][j]=='X' && k[i+1][j+1]=='X' && k[i][j+1]=='.') a3++;
                    if(k[i][j]=='X' && k[i+1][j]=='X' && k[i+1][j+1]=='X' && k[i][j+1]=='X') a4++;
                    if(k[i][j]=='.' && k[i+1][j]=='X' && k[i+1][j+1]=='.' && k[i][j+1]=='.') a1++;
                    if(k[i][j]=='.' && k[i+1][j]=='.' && k[i+1][j+1]=='X' && k[i][j+1]=='.') a1++;
                    if(k[i][j]=='.' && k[i+1][j]=='.' && k[i+1][j+1]=='.' && k[i][j+1]=='X') a1++;
                    if(k[i][j]=='X' && k[i+1][j]=='.' && k[i+1][j+1]=='X' && k[i][j+1]=='.') a2++;
                    if(k[i][j]=='X' && k[i+1][j]=='.' && k[i+1][j+1]=='.' && k[i][j+1]=='X') a2++;
                    if(k[i][j]=='.' && k[i+1][j]=='X' && k[i+1][j+1]=='X' && k[i][j+1]=='.') a2++;
                    if(k[i][j]=='.' && k[i+1][j]=='X' && k[i+1][j+1]=='.' && k[i][j+1]=='X') a2++;
                    if(k[i][j]=='.' && k[i+1][j]=='.' && k[i+1][j+1]=='X' && k[i][j+1]=='X') a2++;
                    if(k[i][j]=='X' && k[i+1][j]=='.' && k[i+1][j+1]=='X' && k[i][j+1]=='X') a3++;
                    if(k[i][j]=='.' && k[i+1][j]=='X' && k[i+1][j+1]=='X' && k[i][j+1]=='X') a3++;
                    if(k[i][j]=='X' && k[i+1][j]=='X' && k[i+1][j+1]=='.' && k[i][j+1]=='X') a3++;
                    }
        }
    cout << a0 << endl << a1 << endl << a2 << endl << a3 << endl << a4 << endl;
    return 0;
    }
